Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Day 172: Board Games as Tools for Brainwashing (Part 3)

This post is a continuation from the previous posts:

Now we’re going to continue from the previous posts, in now walking Self Forgiveness on the relationship we’ve existed as that we’ve discovered through having a look at our relationship with/toward board games, in this bringing responsibility back to self at the individual level, as that is where all responsibility lies, and then we’ll walk Self Commitment Statements, to correct our relationship with board games to an equal and one standing to assist and support with no longer giving one’s ‘power’, as one’s self will and self direction, away to board games.

I forgive myself that I have accepted and allowed myself to forget that I was not born already playing board games or already liking board games, but that I had to be taught about them, and thus I forgive myself that I have accepted and allowed myself to take for granted that 'board games are fun' or are 'normal' and thus to not question/investigate them, as to what they show about our accepted nature as humanity.

I forgive myself that I have accepted and allowed myself to, when where it comes up in a moment to play a board game, and I notice a character activating within myself according to the memories of past experiences with playing board games, to not question this, but to accept it as normal, within this not questioning how it is that I can go from one moment being here stable, to then suddenly my entire inner experience changing and being ‘taken over’ by the character which is activating, where I can see myself getting into a certain ‘mood’ and ‘stance’ within myself as to how I’m going to act/move/speak within playing the board game.

I forgive myself that I have accepted and allowed myself to in such moment not consider how when the character activate and take over, that I am no longer here simply as myself, playing the board game and interacting with those around me, or even aware at all of my physical environment/surroundings, as I’ve literally become the embodiment of this board game character which takes up all my focus and attention, which is now focused on playing the game and maintaining a certain presentation.

I forgive myself that I have accepted and allowed myself to use board games as a distraction and form of ‘coping mechanism’ at family gatherings/occasions/holidays, as a distraction from my inner experience as how I was experiencing myself in the situation of being around other family members/the environment/situation, instead of investigating and questioning my inner reaction, but rather suppressing it, so I can continue ‘having a good time’.

I forgive myself that I have accepted and allowed myself to play long with the principles of the game as If I totally accept the principles the game is based upon, when really I am going along with it out of fear, of how others might react if I were to question it, that there might be conflict, that I’d be ‘spoiling the fun’.

To not want to ‘spoil the fun’ within this not realizing that if the fun can be ‘spoiled’ then it isn’t real fun anyway, as it’s not then simply enjoying myself as life here, but is a ‘fun’ that is dependent on certain conditions being just so, by maintaining a ‘presentation’ of ‘this is fun’ ‘I have no problem with this’. Within this, I forgive myself that I have accepted and allowed myself to not realize that anything that apparently ‘can’t be questioned’ is immediately suspect, and this includes for example God’s Will, or LOVE, where these are not to be questioned but simply believed/participated in, for if they were to be questioned, they would not stand up to common sense, and be exposed as the source of extensive abuse and suffering, and those are the things we resist to question/investigate, because we know that then we will have to change as what we are participating in does not stand as common sense what is best for all, and thus obviously ought to be stopped as it cause harm and that is unacceptable.

I forgive myself that I have accepted and allowed myself to not see how who I am within my relationship toward board games is the same as our relationship as humanity to the ‘game’ of life, where the very same principles that I have accepted within board games are the same principles I have accepted to exist within the world at large.

I forgive myself that I have accepted and allowed myself to not realize that when I participate in the behavior of utilizing board games as a distraction from my experience, that I am in essence participating in the same behavior that we as humanity participate in as a whole, where we seek to avoid looking at/facing/investigating what is really going on within ourselves, utilizing various forms of distraction, and thus, within this, I am responsible for the existence of this point, which is manifested on the larger world scale as the various entertainment industries, and that the very size and amount of such industries really shows the extent to which we as humanity have avoided facing ourselves and reality, and spending much of our ‘spare time’ within entertainment as fantasy creations, rather than getting down to actual living in reality, settling for fantasies instead of if we face this reality and sort it out, creating a world that is fun to live in and where we can really move and express ourselves, within actual physical reality, instead of only living in a world of imagination, which is imaginary and not real in substance.

I forgive myself that I have accepted and allowed myself to not realize that the same principles that form the design of the typical board game, as where there is a winner and the rest losers, where only one ‘benefits’ while the rest are left out, even though all participated in the game, is the same design as the current money system, and that since the money system is the system which provides us with the support to live, this means that those that are in the losing position are actually losing life, as they are being deprived of the very necessities to live, and thus such a system is unacceptable as it lead to such suffering and abuse, and thus should be corrected, through correcting Capitalism to stand on the principles which it was intended to but has not been held to, which is to effectively support everyone equally.

I commit myself to use board games as self assistance to become aware of myself as the relationships I exist as within myself, by when about to or during playing a board game, to notice and investigate what comes up within me, as the thoughts feelings, emotions, back/internal conversations that come up, and where if I am not in an environment that is suitable for investigating myself right in that moment, then I flag point and take note of the points that come up for myself to investigate when I have an appropriate moment later on, where I can really look at the points that came up and take the time to write it out and apply the corrective application of self forgiveness and self corrective statements.

I commit myself to when and as I see memories come up when the subject of board games is brought up, to flag point them for investigation, as these memories show me the clues as to how/where/when/why I created this character, according to previous experiences where I went into reactions/feelings/emotions and integrated them as a behavioral pattern that I then live out as a preprogrammed automated system.

I commit myself to when and as I see myself about to/going into a ‘board game character’, to stop, breathe and ground myself here in physical reality, and to assist and support myself to not go into this character, and remain here stable as myself, as I realize that by going into this character, I am not actually here living, but for the moment become the embodiment of the board game character, where I then am essentially possessed by this character where all my behavior, mannerisms, tonalities, movements, the words I speak, are all from within/as this character, and not as myself simply here with nothing moving inside me, able to express myself in the moment.

I commit myself to doing what it takes to correcting the system of Capitalism to function according to the principles that it is supposed to, within supporting humanity effectively, so that we can sort out this reality finally and ensure that all life is cared for, so that we can actually have some real fun here in reality, and not be tempted to seek out forms of entertainment as distractions from our responsibilities here, while so many suffer as a result of neglecting our responsibility, and thus I commit myself to holding Capitalism to its own principles and its claims that it is an effective system, so that it actually will be an effective system, and not simply accept it the way it is, out of fearing conflict/change, as the price of avoiding our responsibility is paid in human lives a price that no one would volunteer to pay.

Related Articles:

  • Day 162: EQUAL MONEY CAPITALISM - The Way Forward
  • Day 259: Give Happiness, Get Happiness
  • Imagining Solutions vs. The Living Solution: DAY 258
  • The Game of Life – It’s all about YOU: Day 259
  • Day 258: Vampires in the Soul of Sacred Geometry - ADC - Part 105

  • Enhanced by Zemanta

    Day 171: Board Games as Tool for Brainwashing (Part 2)

    In this post we’re going to now continue with taking a look at the topic of board games. In the previous post, we touched on how board games relate to the world system, in terms of the basic principles involved, namely the primary concept that most games are based on where only one player is a winner the rest are losers, or you have a 1st place, 2nd place, 3rd place sort of hierarchy, where still only one is at the ‘top’ position, and everyone else is at varying levels below that. Which is basically representative of a ‘class system’ where you have those at the very ‘top’ in the ‘highest’ position, and everyone in varying degrees below that, like we currently have with the general ‘classes’ of the elite, a very small amount of people who are the ‘winners’ that are ‘at the top’ and have the most luxurious lifestyle, and then you have those who are in a ‘middle class’ position who have most of their basic needs met and are living in relative comfort, and then those in poverty who do not have their needs met.

    Within this, it’s not to say that board games are the cause of our nature in accepting the current system to be of inequality, but simply that we’ve utilized them as a tool to assist in the acceptance of inequality as a normal thing. Thus it’s not to stop playing board games, as that will not change our acceptance of inequality, we as individuals have to come to the realization for ourselves, that inequality is not effective as it creates conflict, consequence, disharmony. It is always ourselves that have decided what we will support or not, board games have only serves as a prop that we utilized as a platform in which to present inequality as normal, as if we accept it on a small scale within ourself, is to accept it on the large scale within the world as a whole.

    Thus it’s to transform ourselves within what is here, like for example board games, from a starting point of simply going along with and accepting what is presented within board games, and to question and consider what it is that our board games show about ourselves, and through this actually get to know ourselves as who we really are and how we’ve been existing.

    Another point we can see reflected of ourselves within board games, is how the primary design is each individual being is out for themselves, or the game is played in teams, where each team is out for itself, and players are thus divided up into opposing parts. Which is precisely how we exist currently, where it is every man for himself, there is no overall point of support, where we are altogether working to ensure all are taken care of effectively as one as a whole as all of humanity, but we are divided into countries, gangs, families, circles of friends, clubs, interest groups, religions, where we do not all stand together, but stand separated within our separate ‘teams’ where we only consider those few who are a part of our daily world, and our consideration does not extend beyond that.

    And even within that, we primarily only consider ourself, and everything we look at in this world is from within/as a perspective of ourselves as an individual separate from everything else/everyone, where we’re always looking out for what is best for me, without considering the whole of exist, and the effect I have on existence, and whether what I want for myself is going to cause harm and disharmony for others. We don’t see ourself as a part of the whole, we don’t see that we are in fact part of the whole, and there is no way to not be part of the whole, as if you’re here you are here, and what you do/say/live is going to have an effect here.

    A great interview series to listen to in relation to this is the Soul of Money series on Eqafe, which walks through in amazing detail how our current system functions and provides fascinating perspectives into how it is we as humanity have been functioning and existing in separation when we are actually all here, and what the consequences of living in such a way has been, so a must hear set of interviews that give one vast insight into the workings of this reality.


    What’s interesting to consider is what if we had games where the starting point is where everyone is on the same team and functions as a whole, where everyone is working together for the same goal. So it’s not that we must then ‘throw away’ the games we have, but we can utilize them in the process of self transformation, to explore and get to know who we are within them. Where, for example, you can utilize playing board games as a point for self investigation, where you can see what kind of reactions/experiences come up within and while playing board games, to get to see how/where self has taken on and lived points of separation within/as oneself.

    I would at this point, recommend that one take the Desteni I Process Lite course, if you haven’t already, which is a free course, to get a fundamental understanding of what are thoughts/reactions/feelings/emotions and develop the ability to effectively work with them and direct one’s experience, as this will provide a well-rounded point of reference for when one is then participating in self investigation so that self has a starting point for what to do with the information that one will find out about oneself, in terms of how to then effectively align one’s living to that which is supportive of self and life.

    In the post to come, we’ll walk Self Forgiveness on the points discussed in this and the previous post, to assist with taking self responsibility for what we have discovered of ourselves and how we exist through taking a look at the manifestation of board games and what this has shown about ourselves, as what we’ve accepted and allowed to exist in this world, because we’ve accepted and allowed it within ourselves, thus taking it to an individual level of self correction, and not, for example, ‘blaming board games’, as they are just a reflection of who we are as our accepted nature.  

    Related Articles:


  • "Quantum Systemization - Preview
  • "Reptilians - The Game of Life - Part 96
  • "Day 104: Evolution
  • "How the Fruit of Life became Rotten – Part One: DAY 18

  • Enhanced by Zemanta

    Day 170: Board Games as Tools for Brainwashing

    Who played board games over the holiday? I did. I’m sure a lot of people did, were you one of them? It’s quite a tradition when your family gets together for the holiday, looking for something fun and entertaining to pass the time. And we always look toward what we already know. Let’s see, what do I know of that would be fun to do? And we peruse our memory for options. And board games popped up, as we likely spent some hours in our childhood playing a variety of the board games that were available.



    It was while playing one of these games, that I remembered how I used to experience myself during what was like a ‘family ritual’ sort of thing, as it was ‘more’ than just simply playing a game, as it’s like you bring all the memories of previous games with you, and how you experienced yourself then, and what happened, did you win, did you lose, did it heated, was there competition and insults thrown ‘in jest’, etc. I would have all kinds of experiences within myself in relation to what would happen in the game. Was I ‘winning’? Was I losing? Did another person just make a move against me to put themselves in a better position? Was it just going bad one turn after another and now it’s like there is no hope for me to win?

    And I’d experience all kinds of emotions towards these experiences. I’d feel good if I was winning, bad if I was losing, angry and hurt at another who has ‘taken advantage’ of me in order to help themselves, depressed and apathetic if I was doing bad one turn after another. Confused as to why we as family members, who are ‘supposed to be on the same side’, because it’s how families are presented by/within society, as like, the one’s who’ve got your back, the one’s who you can count on, you can trust, will be there for you through thick and thin, and on and on with the clichés about family, and yet, here they are not supporting me, by trying to beat me, and I found this very conflicting. But everyone acts as is it normal, because it was what they learned as children, and now I was learning it, and then I would pass it on to the next generation.

    Every time we’d go to play a game, all those previous/past experiences/memories would come up, it’s like they’re ‘all here with you’, and activates a specific ‘board game’ character that activates when the moment someone suggests the game and speaks its name out loud is like the trigger, and the memories would come flooding up as the game is brought out and we’re setting it up and passing out the pieces. And I can see there are even be character variations according to what particular game is being played, all depending on past experiences/memories, all originating from the earliest experiences/times I played the game. Like the first game is where the main character gets formed which will then come up for each following game, and then get added onto/shaped further as one has more and more experiences with that game.

    I remember this actually quite clearly, with the game Monopoly for example, as that was one of the first games that I played with family on a family vacation/holiday situation. What this shows is that we were not born knowing how to play a board game. And we were not born with a specific relationship toward playing board games. This is developed through experience. For example, I didn’t ‘know’ what was fun about board games until it was shown and told to me. I was told the point of playing is to win, and I asked why? ‘Because it’s fun to win’. Oh, ok.. As children we are like sponges, trusting the adults around us and just absorbing what is told to us, and taking it for granted that it must be correct, and not questioning anything that doesn’t seem to make sense out of fear, due to previous experiences of questioning things that did not go well, because adults have a tendency to react in all sorts of ways when being asked questions about things that don’t make sense, because in that moment, they’re faced with the truth of themselves, and that they are living something that does not make sense that they were too scared to question as well.

    So I ‘learned’ that it’s fun to ‘win’. And I also learned that according to the design of most board games, winning means everyone else ‘losing’. Everyone else has to ‘suffer’ so to speak, for only one being to ‘win’ and have the positive experience. And this is just like how it is in the current system, where 99% of the population does the majority of all the work, so that a 1% can live in luxury. Thus you have most people in the negative/having a negative experience, and only a very, very tiny few in the most positive experience. Just like ‘in the negative’ as a reference to debt, because in the current system money is what gives you a positive life, and where most are in the negative as debt, while only a very few are ‘in the positive’, as having enough money to be financially secure and can buy a life of luxury.

    So at a time when I was young and not yet exposed to our economic system, as my world was as yet mostly comprised of my family and going to school, and I was not yet a ‘part of the system’ as going out there and ‘fending for myself’ within finding a job placement within the system, board games served as an introduction to how our current system works. So that when I do get ‘out there’ into the system, I’ve already accepted the basic principles it’s founded on, as I’m already familiar with the concepts, which I learned from playing board games, that are based on the same model, of being in competition with each other, and where there can only be a few ‘winners’ while most will have to be ‘losers’, and that that’s the way it is, and that it’s ‘fun’.

    Thus, board games are a great way of introducing concepts to children, who are at a stage where they are still yet learning about the world and reality, and how it functions, so once they get into the system, it’s like they are already used to it, and have already accepted it as ‘normal’ and ‘the way it is’.

    Within the next post, we’ll continue to open up this point of board games as tools for brainwashing ourselves as children to accept the current system, and eventually take a look at how playing board games can actually be reversed into tools for expanding one’s awareness of oneself, and one’s reality.

    Related Articles:

  • Imagination and TI(e)-ME: DAY 256
  • 255. Your Life has been a Lie, What is Real Then?
  • 12/25/12 Christmas Day
  • Day 154 - Ho Ho Holiday

  • Enhanced by Zemanta