Showing posts with label Monopoly. Show all posts
Showing posts with label Monopoly. Show all posts

Day 176: Why Poverty? Park Avenue: The 1% Feeding Off the Masses




Here comes a documentary from Why Poverty? Suggest to subscribe to their channel on Youtube, share their videos and support them as they’re producing some documentaries that really expose the situation of extreme inequality existent in the world, assisting humanity to wake up to what it is we’re doing.
The documentary we’re taking a look at here is: Park Avenue: money, power and the American dream - Why Poverty?  

PARK AVENUE: How much inequality is too much?

740 Park Ave, New York City, is home to some of the wealthiest Americans. Across the Harlem River, 10 minutes to the north, is the other Park Avenue in South Bronx, where more than half the population needs food stamps and children are 20 times more likely to be killed. In the last 30 years, inequality has rocketed in the US -- the American Dream only applies to those with money to lobby politicians for friendly bills on Capitol Hill.

Here this documentary shows the absolute grandeur that a few people live in, some of the wealthiest in the world, not far from those who live in a condition of poverty. In the beginning of the documentary, the example of a Monopoly game is utilized to show how our current system is operating. This is quite a cool basic way to see what is going on. Where, in the game, everyone starts out with equal money and equal position and so everyone has an ‘equal chance’ to win, from that perspective. Yet in reality, in our current money system, we do not all start from the same position. As you’ll see in the documentary, how does the game go, when it is played more like real life, where you have poor players and rich players. Do the poor players have any kind of a chance? Certainly not an equal opportunity, like is so commonly presented by those that would support the current system, that apparently ‘everyone can make it’.

But this kind of ‘logic’ shows a significant deficit in even the most basic reasoning ability of the human. As can be seen within the example of the Monopoly game as played with poor players and rich player, such a simple demonstration points out what is really blatantly obvious about the current system, that really can be seen with even just the slightest glance at how the system is operating and what people are experiencing and what it takes to ‘make it’ in this system – that all do not have an equal chance, all cannot ‘make it’, and most will not ‘make it’ but will suffer from lack of the basic necessities of physical living. That the game is entirely rigged, so that the rich get richer and the poor get poorer, which is exactly what’s happening.

How we can ignore the fact that we know full well that if someone doesn’t have a job, or sufficient income from a job, the result is they will suffer, so knowing that, why have we not ensured that all have a job? All the politicians that say they will work to produce jobs, yet there are people unemployed. Lots of people unemployed. There shouldn’t even be one single person unemployed. Even just one person without a job is a problem as that one person is without a sufficient income to have a dignified life, and not suffer needlessly. Except for those who are unable to work, for which there must be Compassion.

And so there must also be compassion for those who find themselves unemployed, and this why within Equal Money Capitalism will be a Compassion Department, which you can read a bit more about in the Economist’s Journey to Life where it has been mentioned in these posts so far:

Day 168: The Future of Integrity with Equal Money Capitalism 

 

Because it’s simple math, it comes down to a simple math equation, that shows that the human does not even comprehend very basic math: Job = survival, no job = no survive, so we know what happens then if someone can’t get a job, it means no money means no survive, so obviously don’t let people die. We’re obviously letting people die, because we didn’t make sure there is A) enough jobs, and B) a back-up plan if something goes wrong. Because the game we’re playing here is no game, it is Life and Death. We are playing a Game with Life and Death. And you would not want your Life and Death to be in such a state of fragility. That is why you cling to your relative comfort, out of Fear, because that comfort is not guaranteed, it is Fragile. Just look how much humanity fear Death, that we live in this fear right up until we do die, and sacrifice our entire lives in this one fear.

I mean, you have the 400 richest in America, equal to 150 million people. This is a massive failure of math. It’s a basic understood math principle that two sides of the equation must add up or there is consequence. One life = one life. No life is worth more than another. When we consider one life worth more than another, we create separation, we create a life that is ‘Worth-less’ where we wouldn’t want to live that life, we want to live the life that is ‘More’, because what we failed to realize that ‘More and Less’ is a Trap that we fell into, and we couldn’t get out to see the obvious solution of ‘the Best life for ALL’. So that no matter who you are, where you are, when you are, what you are, you have the best life possible. Why would we settle for anything less?


Suggest to listen to The Soul of Money series on Eqafe for an in-depth understanding of our relation to the money system as the outer manifestation of Consciousness.









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    In this post we’re going to now continue with taking a look at the topic of board games. In the previous post, we touched on how board games relate to the world system, in terms of the basic principles involved, namely the primary concept that most games are based on where only one player is a winner the rest are losers, or you have a 1st place, 2nd place, 3rd place sort of hierarchy, where still only one is at the ‘top’ position, and everyone else is at varying levels below that. Which is basically representative of a ‘class system’ where you have those at the very ‘top’ in the ‘highest’ position, and everyone in varying degrees below that, like we currently have with the general ‘classes’ of the elite, a very small amount of people who are the ‘winners’ that are ‘at the top’ and have the most luxurious lifestyle, and then you have those who are in a ‘middle class’ position who have most of their basic needs met and are living in relative comfort, and then those in poverty who do not have their needs met.

    Within this, it’s not to say that board games are the cause of our nature in accepting the current system to be of inequality, but simply that we’ve utilized them as a tool to assist in the acceptance of inequality as a normal thing. Thus it’s not to stop playing board games, as that will not change our acceptance of inequality, we as individuals have to come to the realization for ourselves, that inequality is not effective as it creates conflict, consequence, disharmony. It is always ourselves that have decided what we will support or not, board games have only serves as a prop that we utilized as a platform in which to present inequality as normal, as if we accept it on a small scale within ourself, is to accept it on the large scale within the world as a whole.

    Thus it’s to transform ourselves within what is here, like for example board games, from a starting point of simply going along with and accepting what is presented within board games, and to question and consider what it is that our board games show about ourselves, and through this actually get to know ourselves as who we really are and how we’ve been existing.

    Another point we can see reflected of ourselves within board games, is how the primary design is each individual being is out for themselves, or the game is played in teams, where each team is out for itself, and players are thus divided up into opposing parts. Which is precisely how we exist currently, where it is every man for himself, there is no overall point of support, where we are altogether working to ensure all are taken care of effectively as one as a whole as all of humanity, but we are divided into countries, gangs, families, circles of friends, clubs, interest groups, religions, where we do not all stand together, but stand separated within our separate ‘teams’ where we only consider those few who are a part of our daily world, and our consideration does not extend beyond that.

    And even within that, we primarily only consider ourself, and everything we look at in this world is from within/as a perspective of ourselves as an individual separate from everything else/everyone, where we’re always looking out for what is best for me, without considering the whole of exist, and the effect I have on existence, and whether what I want for myself is going to cause harm and disharmony for others. We don’t see ourself as a part of the whole, we don’t see that we are in fact part of the whole, and there is no way to not be part of the whole, as if you’re here you are here, and what you do/say/live is going to have an effect here.

    A great interview series to listen to in relation to this is the Soul of Money series on Eqafe, which walks through in amazing detail how our current system functions and provides fascinating perspectives into how it is we as humanity have been functioning and existing in separation when we are actually all here, and what the consequences of living in such a way has been, so a must hear set of interviews that give one vast insight into the workings of this reality.


    What’s interesting to consider is what if we had games where the starting point is where everyone is on the same team and functions as a whole, where everyone is working together for the same goal. So it’s not that we must then ‘throw away’ the games we have, but we can utilize them in the process of self transformation, to explore and get to know who we are within them. Where, for example, you can utilize playing board games as a point for self investigation, where you can see what kind of reactions/experiences come up within and while playing board games, to get to see how/where self has taken on and lived points of separation within/as oneself.

    I would at this point, recommend that one take the Desteni I Process Lite course, if you haven’t already, which is a free course, to get a fundamental understanding of what are thoughts/reactions/feelings/emotions and develop the ability to effectively work with them and direct one’s experience, as this will provide a well-rounded point of reference for when one is then participating in self investigation so that self has a starting point for what to do with the information that one will find out about oneself, in terms of how to then effectively align one’s living to that which is supportive of self and life.

    In the post to come, we’ll walk Self Forgiveness on the points discussed in this and the previous post, to assist with taking self responsibility for what we have discovered of ourselves and how we exist through taking a look at the manifestation of board games and what this has shown about ourselves, as what we’ve accepted and allowed to exist in this world, because we’ve accepted and allowed it within ourselves, thus taking it to an individual level of self correction, and not, for example, ‘blaming board games’, as they are just a reflection of who we are as our accepted nature.  

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    Day 170: Board Games as Tools for Brainwashing

    Who played board games over the holiday? I did. I’m sure a lot of people did, were you one of them? It’s quite a tradition when your family gets together for the holiday, looking for something fun and entertaining to pass the time. And we always look toward what we already know. Let’s see, what do I know of that would be fun to do? And we peruse our memory for options. And board games popped up, as we likely spent some hours in our childhood playing a variety of the board games that were available.



    It was while playing one of these games, that I remembered how I used to experience myself during what was like a ‘family ritual’ sort of thing, as it was ‘more’ than just simply playing a game, as it’s like you bring all the memories of previous games with you, and how you experienced yourself then, and what happened, did you win, did you lose, did it heated, was there competition and insults thrown ‘in jest’, etc. I would have all kinds of experiences within myself in relation to what would happen in the game. Was I ‘winning’? Was I losing? Did another person just make a move against me to put themselves in a better position? Was it just going bad one turn after another and now it’s like there is no hope for me to win?

    And I’d experience all kinds of emotions towards these experiences. I’d feel good if I was winning, bad if I was losing, angry and hurt at another who has ‘taken advantage’ of me in order to help themselves, depressed and apathetic if I was doing bad one turn after another. Confused as to why we as family members, who are ‘supposed to be on the same side’, because it’s how families are presented by/within society, as like, the one’s who’ve got your back, the one’s who you can count on, you can trust, will be there for you through thick and thin, and on and on with the clichés about family, and yet, here they are not supporting me, by trying to beat me, and I found this very conflicting. But everyone acts as is it normal, because it was what they learned as children, and now I was learning it, and then I would pass it on to the next generation.

    Every time we’d go to play a game, all those previous/past experiences/memories would come up, it’s like they’re ‘all here with you’, and activates a specific ‘board game’ character that activates when the moment someone suggests the game and speaks its name out loud is like the trigger, and the memories would come flooding up as the game is brought out and we’re setting it up and passing out the pieces. And I can see there are even be character variations according to what particular game is being played, all depending on past experiences/memories, all originating from the earliest experiences/times I played the game. Like the first game is where the main character gets formed which will then come up for each following game, and then get added onto/shaped further as one has more and more experiences with that game.

    I remember this actually quite clearly, with the game Monopoly for example, as that was one of the first games that I played with family on a family vacation/holiday situation. What this shows is that we were not born knowing how to play a board game. And we were not born with a specific relationship toward playing board games. This is developed through experience. For example, I didn’t ‘know’ what was fun about board games until it was shown and told to me. I was told the point of playing is to win, and I asked why? ‘Because it’s fun to win’. Oh, ok.. As children we are like sponges, trusting the adults around us and just absorbing what is told to us, and taking it for granted that it must be correct, and not questioning anything that doesn’t seem to make sense out of fear, due to previous experiences of questioning things that did not go well, because adults have a tendency to react in all sorts of ways when being asked questions about things that don’t make sense, because in that moment, they’re faced with the truth of themselves, and that they are living something that does not make sense that they were too scared to question as well.

    So I ‘learned’ that it’s fun to ‘win’. And I also learned that according to the design of most board games, winning means everyone else ‘losing’. Everyone else has to ‘suffer’ so to speak, for only one being to ‘win’ and have the positive experience. And this is just like how it is in the current system, where 99% of the population does the majority of all the work, so that a 1% can live in luxury. Thus you have most people in the negative/having a negative experience, and only a very, very tiny few in the most positive experience. Just like ‘in the negative’ as a reference to debt, because in the current system money is what gives you a positive life, and where most are in the negative as debt, while only a very few are ‘in the positive’, as having enough money to be financially secure and can buy a life of luxury.

    So at a time when I was young and not yet exposed to our economic system, as my world was as yet mostly comprised of my family and going to school, and I was not yet a ‘part of the system’ as going out there and ‘fending for myself’ within finding a job placement within the system, board games served as an introduction to how our current system works. So that when I do get ‘out there’ into the system, I’ve already accepted the basic principles it’s founded on, as I’m already familiar with the concepts, which I learned from playing board games, that are based on the same model, of being in competition with each other, and where there can only be a few ‘winners’ while most will have to be ‘losers’, and that that’s the way it is, and that it’s ‘fun’.

    Thus, board games are a great way of introducing concepts to children, who are at a stage where they are still yet learning about the world and reality, and how it functions, so once they get into the system, it’s like they are already used to it, and have already accepted it as ‘normal’ and ‘the way it is’.

    Within the next post, we’ll continue to open up this point of board games as tools for brainwashing ourselves as children to accept the current system, and eventually take a look at how playing board games can actually be reversed into tools for expanding one’s awareness of oneself, and one’s reality.

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